jar
Sep 13 2005, 05:39 AM
Maybe some of you can help me out. I have a few questions:
- Can you have multiple attack steps? Like, for instance, if I have Wolverine the Berserker version out, and i attack a lvl 1 character and win, wolverine ready's himself. Does this mean he can attack another leagal person?
After which, can the rest of my guys attack other people?
- How does team attacks damage and the whole thing really work for both sides?
- Overdrive or something? I think i've heard/read somewhere online about this. Something about if the character triples his strength with power ups or doubles them, he is stunned? How does this work and what is it called?
I'm sure i'll have more questions in the future. Until then, thanks!
Boyas
Sep 13 2005, 09:03 AM
| QUOTE |
- Can you have multiple attack steps? Like, for instance, if I have Wolverine the Berserker version out, and i attack a lvl 1 character and win, wolverine ready's himself. Does this mean he can attack another leagal person?
|
Correct. He can go again.
| QUOTE |
| After which, can the rest of my guys attack other people? |
Sure.
| QUOTE |
| - How does team attacks damage and the whole thing really work for both sides? |
Ok, you propose a team attack, and when it ges ahead, your guys tap. Once the damage resolves, you stun the defender if your attack is highenough and the defender chooses which attacker he would like to stun. You both take stun damage eaqual to that characters cost.
| QUOTE |
- Overdrive or something? I think i've heard/read somewhere online about this. Something about if the character triples his strength with power ups or doubles them, he is stunned? How does this work and what is it called?
|
Ok the cards is called Overload. It has recently been Banned from tournament play. So don't play it in a tournament. What it does is stus a guy with more than twice the printed attack.
Ike E Bear
Sep 13 2005, 10:12 AM
| QUOTE |
QUOTE - How does team attacks damage and the whole thing really work for both sides?
Ok, you propose a team attack, and when it ges ahead, your guys tap. Once the damage resolves, you stun the defender if your attack is highenough and the defender chooses which attacker he would like to stun. You both take stun damage eaqual to that characters cost. |
Boyas has the right of it all.
My only comment would be that damage doesn't "resolve" in Vs. "Once the attack concludes" would be better jargon, as endurance loss in Vs does not use the chain, which contrasts with Magic where damage uses the stack.
It's a fussy thing, but it clarifies that you can't respond to endurance loss in Vs the way you can its equivalent in Magic.
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