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Keeping it Fresh - Part One
![]() If I have done my homework properly she is the biggest 6 drop in the game. Now I might be wrong, stranger things have happened. However, as we all know with great size come great drawbacks. In this case the draw back is that when she is stunned she bounces back to you hand. Personally I don't mind that because if I have even initiative then I will play her, hit my opponents 6 drop and if she gets stunned then I just use her with Titans Tower to power up one of my smaller guys. Her boost ability basically turns her into Toad, in as much as she will bounce back to your hand but you will not take stun endurance loss. Is she going to take Starfire or Conner Kents place in Titan's builds? It is really a personal choice on this one. I run 1 Donna Troy and 1 Starfire. I will play Starfire if I am on the defensive or if I have a lot of Titans in the KO'd pile and Donna if I am on the attack. Titans decks are really starting to become toolbox decks that let you adapt them to either an attacking or defensive style of play on a turn by turn basis. Wally West <> Kid Flash, Fastest Teen Alive ![]() When I first saw this card I really
didn't think to much of it. Nothing much has made me change my opinion
on it. I can see the synergy between this and New Teen Titans
but to be
honest I think that playing a New Teen Titans
and the paying 1
endurance for a 3/2 to ready and cause no breakthrough if a bit rough.
Even if you did power him up through pitching another Wally West there
are much more efficient ways to ready your Titans that have already
attacked. Is he going to see much play? I doubt it. I think Hank and Robin are going to be the Titans 2 drops for a while. He certainly could never replace Robin; and Hank's ability to fix your curve is just great, but hey, prove me wrong. I would love to see someone really break this card, 'cause lets face it Titans aren't broken enough as it is! Roy Harper <> Speedy, Mercurial Marksman ![]() Well considering what the original Roy
Harper did for Titans in his common form I was a little nervous
when I
heard that the new Man of Steel set would have him in rare form. He
does have the ability to KO Boris or Alfred turn 1
and you can do the
usual exhausting of Titans to pump him, if only by +1 attack this time.
The one major problem with this card is not it's abilities, which I
personally think are great. It's not the power and toughness, it comes
down to uniqueness. I personally prefer the 3 drop, and I think that I
may not be the only one on that band wagon, to much to play this
version. Titans have enough of a problem with uniqueness as it is. I
want as many characters out as possible every turn in most cases and
this version of Roy
stops me doing that. I have tested this guy out and
I just didn't think that he was worth the slots that he was taking. New Teen Titans ![]() When one of my friends first showed me
this all I could think of was Red Star's
ability. Now anyone who has
played Titans or who has played against Titans knows the synergy
between Robin
and Red Star.
For those that have been living under a
rock this is the way that is goes. Team attack with Red Star and
some
other Titans while you have Robin in play.
Power-up Red Star
in some
way. One of your Titans would get
stunned in the process, however Robin's card
text states that "If a team
attacker you control would become stunned you may stun another
team attacker you control instead" so you say to you opponent that you
will stun Red Star
instead of which ever other character they choice.
There is a wonderful location called Tamaran that
lets
you place the top card of your deck in your KO'd pile to power-up a
Titans character you control. The need to draw Tamaran when you
have
Robin and Red Star out has
just been reduced. If you do not have
Tamaran
flipped in you resource row just play New Teen Titans
and no
one
gets stunned. This is a good card. Will it see play? I would think so. Maybe be not in huge numbers, that is, I would only run 2 in a Titans deck that already runs Tamaran but it will be around without a doubt. It seems to be more of a back up card in case you cannot get Tamaran out. Well that is it for the Titans. Now lets move on to League of Assassins or LoA as I will refer to it from now on because it take way to long to type League of Assassins every time I refer to the team. Man of Steel gave LoA 2 new characters, 1 new location and 1 new plot twist. Let us begin with the characters Bronze Tiger, Benjamin Turner ![]() Both this and the new location that LoA
have received from Man of Steel revolve around LoA characters being
stunned
Which fits in nicely with Lazarus Pit.
League really needed a solid 2 drop and this guy is great especially
when you have a few Lazarus Pit's
out and a couple of stunned
characters in play. Now I am no LoA player. I have seen it played and played against it a few time and from the builds that I have seen it looks like this guy is a must for the deck. His ability in combination with Pit of Madness make him very decent card. Merlyn, Deadly Archer ![]() This character, to me is what has made
LoA a chance at being tier 1. To start with he is a decent 4 drop with
7/7 stats through in his cosmic ability and he is just great. Lady
Shiva has always seemed to me to be on of the best abilities that I
have ever read. The fact that she is 13/13 for a 7 drop made her
balanced. Merlyns
ability is very similar to the Ladies with the
draw
back of it being dependent on the number of locations that you control.
When you are playing LoA though you want as many locations out as
possible, in fact during the Adelaide PCQ I witnessed this guy shot a 6
drop on turn 7. Now maybe that was insane draws and some luck with 6
drop Ra's
either way it proved how good a card this is. Pit of Madness ![]() Well who would have guessed that the location dependent League would have got another location with the new DC set? Not really something that I would have bet against my self :) As far as locations go for LoA this is a good one. It's synergy with Lazarus Pit make this great. It also makes you opponent think twice about their attacks. Especially if they want to stun as many of you characters as they can in a turn, and that is pretty much the idea of attacking. The Demon's Head ![]() I always thought that the one thing that
League needed was a location tutor, obviously the nice people in
R&D were listening to my thoughts again and gave all the devote LoA
players this little gem. Now not only does this give LoA a great way of
getting their Mountain
Strongholds and other locations but it is making
LoA a very liable team to use with New God's. Now I haven't really
thought this team up out too well but when I first saw this card the
finer details of my New God's deck was still rattling around in my
head. I saw this and thought "tutor for The Source......hmmmmmmmm
nasty" While that may have been the extent of my little excursion with
this interesting team up a friend of mine took the idea and ran with
it. It does indeed make a very nasty team up. In summary, Teen Titans have not really got a great deal from the new set. I do like the new Donna Troy and will be using her in my build and I know Brave and the Bold players that have already added her into the mix. The other two characters are not bad but they just aren't quiet good enough to take the existing 1 and 3 drop slots. As I just mentioned when we look at Titans we can't just think about the pure Titans build but also have to think about Brave and the Bold builds. I really can't see a B&B player adding either the 1 drop Roy or the 3 drop Wally to their builds. Like I said they aren't bad cards it's just that there are strictly better cards. League has gotten a lot of attention since Man of Steel's release. Not just in the straight LoA build but also teamed up with Gotham Knights, My Beloved style. To be honest I had put League down as a tier 2 team but with 2 League decks making through to the top 4 in the Adelaide PCQ I had to re-think my initial evaluation of them. They are a good team but it takes a certain player to really bring the best out in them. That, however, can be said about most decks, while I may be able to play Common Enemy exceptionally well it does not mean that I can play Titan's well. Any way I have gotten side tracked. Next time I will be jumping into the additions to Gotham and Arkham. Until then, have fun and play nice Matt (Psyclic in the forums) |